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Juniperdev Game Jam Entry

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Devlog

  • Day 6 Updates
    June 25, 2026 by Smuuth Brained
    Welp down to the final 24 hours, it 1719 MDT. I haven't made as much progress as I had liked and I think I bit way more off than I can chew. Life has been hectic but I want to finish this game. I don'... Continue reading
  • Day 4 Updates
    June 24, 2026 by Smuuth Brained
    1823 - I haven't had time til NOW to work on the game again, and it is hard lemme tell ya to work 12 hours yesterday and 8 today and still look at the game. No one ever tells you this when you are enj... Continue reading
  • Day 3 Updates
    June 24, 2026 by Smuuth Brained
    0551- Woke up early to get some time before I go to work. I have the health bar working for now until the other systems are in place. For an easy kill today, I will finish the code for regenerating he... Continue reading
  • Day 2 Updates
    June 21, 2026 by Smuuth Brained
    0946 - I have work today, so I need to start driving down around noon to get there. So until then I am gonna continue the health bar. I was getting ahead of myself trying to tie two systems to underst... Continue reading
  • Day 1 Updates
    June 20, 2026 by Smuuth Brained#junipergamedevjam, #game dev, #game jam, #junipergamedev
    1031 - So I was flying back home yesterday and I only had time to catch the theme announcement. With that, I think I have a simple idea. A rotating cog that selects abilities as it rotates. As enemies... Continue reading
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